Swtor Credit Making Tips

Here at Swtor Credits Guide will are all about helping our readers make loads of Swtor credits. And now that Swtor is getting very close to being here its about time I give you guys some tips on what I have picked up from beta. So consider these some early Swtor credits making tips to get you off to the best possible start.

  • To start with lets talk about crafting. Swtor has a great crafting and its worth getting in early and learning a craft that is going to allow you to make tons of extra credits. Crew skills in Swtor are excellent for this since you can make your crew do the work whilst you enjoy leveling on your character. Crafts to consider taking would be Artifice and Biochem. Artifices being able to craft weapon upgrades and color crystals are with no doubt going to be having a lot of customers whilst Biochem can make medkits and potions which everyone needs and uses a lot, The Biochems consumable products are great sellers and you will struggle to make enough items to keep up with the Demand.
  • Gathering Skills can be very useful, One of which is Slicing. This is a excellent skill to have since you can open Computer Terminals, Lockboxes etc and most of which will contain either valuable items or just credits. Other gathering skills will give you materials to craft you own goods but also provide other crafters with the stuff they need to make their gear.
  • The GTN this is one of the best methods since many players have no real idea how to use it for making loads of credits. They just use it to get what they need and sell what they don’t. You can take advantage of this straight away since they are willing to pay a lot of money for stuff they need and sell stuff they don’t very cheap. You just need to become the middle man and pick at the cheap items and sell them on for profits sometimes large profits. To learn the best GTN tricks and techniques I recommend Wealthy Hutts.
  • Be careful and responsible with your credits. Yeah this is a basic one but the amount of players I see waste a lot of credits for nothing scares me. People buy expensive gear and items that they do not need, do not need for very long or can just get cheaper elsewhere. These type of players make clever players very rich, try not to be one of them and always consider your options before you spend your credits.
  • Quest like a mad man! that’s right questing in Swtor is not a bad way to make credits just do as many as you can in the sames areas and you will soon have a good amount of credits to allow you to start crafting or trading on the GTN. Quests will also give you reward items which you would otherwise have to buy so that will save you credits also.

I hope these tips give you some idea of what you need to do to start making credits in Swtor. The real easy way to make credits in Swtor is by using the GTN to trade, But you need to know what you are doing. That’s why I recommend Wealthy Hutts since they have some excellent methods.

Click Here To Visit The Wealthy Hutts Homepage

Edit: Here Is My Wealthy Hutts Review

 

Swtor Crafting Guide – Get Started Crafting Today

Here at Swtor Credit Guide we are going to be helping Swtor players make themselves very rich in Swtor and one of the best ways to do this is by crafting. Since the markets in Swtor are player controlled, Supply and demand is a real factor and if you learn how to supply other players correctly you will be making loads of credits in no time. If you are looking for a premium Swtor crafting guide then head over to Wealthy Hutts and get your membership.

Tonight I’m just going to go over the crafting skills in Swtor and what each one is used for. Also I will give you my tips on which ones are the best for making credits from my experience.

Swtor Crafting Guide – Swtor Crafting Skills

  1. Armstech – Able to craft weapons such as blaster rifles, blaster pistols, assault cannons, sniper rifles and so on. This swtor crafting skill fits great with Bounty Hunters, Troopers, Agents and Smugglers.
  2. Armortech – Able to craft heavy and medium armors which means it is a useful craft for Bounty Hunters, Troopers, Agents and Smugglers.
  3. Artifice – Able to craft weapons mods and armor mods. Artifices are great for force using classes since they can create many great mods for lightsabers and color crystals for lightsabers and blasters. Excellent for all force using classes.
  4. Biochem – Able to craft medkits, implants and performance serums. This is one of my favourites and is great for making credits. Everyone needs what Biochems can provide and since the products of the Biochem are consumable they will come back for more. Good for all Classes and for anyone that wants to make easy credits.
  5. Cybertech – Able to create earpieces and droid upgrades. They can also craft wrist and boot armor and mods for other gadgets. This crafting skill is fine for every class but Smuggler and Imperial agent will benefit more from its perks.
  6. Synthweaving – Able to craft armor for force using classes. This swtor crafting skill is another that is great for force users since you will benefit the most of you are a Jedi or Sith. Like all crafts you can reverse engineer your created items to find out better ways of crafting and improving items.

Click Here For All The Tips And Tricks When It Comes To Swtor Crafting.